As mentioned in my previous post, I was planning on porting Mirrors, which I have done. Twice. First I rewrote it in vanilla JavaScript. Well I started rewriting it, but I didn't even finish implementing the game's fundamental mechanics before I realized that I never want to deal with JavaScript's awful untyped style. Maybe it's because… Continue reading Progress


Two Down, Ten to Go!

You heard it right, game number two is complete! If you have no clue what I'm talking about, you might want to read the previous post first. While there are a lot of features which I had to unfortunately leave out, I'm pretty pleased with the final product. Mirrors is a tile-based puzzle game, you… Continue reading Two Down, Ten to Go!